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Character Concept Art

Game UI - Map

Game UI- Game field

Game UI - Menu and dialog

Patagonia Warz

I designed a tower defense game that blends the cultural heritage of Patagonia's Ona people with a fictional conflict between local inhabitants and the Sanmonte forces.

This project involved crafting the storyline, developing character designs with model sheets and concept art, and creating the game’s UI, menus, and key screens.

Set in the mysterious forests of southern Chile, where myths like La Isla Friendship and legends of Nazi gold linger, a guerrilla force rises to defend their land against state and corporate takeover.

Get ready for an epic clash between the Southern Guerrilla and the Sanmonte Black Ops. The battle for Patagonia begins!

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